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WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER ENTERTAINMENT SYSTEM.
_ Avery small percentage of individuals may experience epileptic seizures when exposed ~ to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game—dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions— IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT:
The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots. HANDLING YOUR PLAYSTATION 2 FORMAT DISC:
e This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation.
¢ Do not bend it, crush it, or submerge it in liquids. ¢ Do not leave it in direct sunlight or near a radiator or other source of heat. e Be sure to take an occasional rest break during extended play.
e Keep this compact disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating please visit www.esrb.org.
CONTENTS
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For more info about this and other titles, check out EA GAMES™ on the web at WWwW.eagames.com.
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STARVING THE GAME
PLAYSTATION’2 COMPUTER ENTERTAINMENT SYSTEM
MEMORY CARD slot 2 MEMORY CARD slot 1
disc tray RESET button
OPEN button controller port 1 * Note: Illustration may not match all
PlayStation 2 console types. For owners of SCPH-70000 series PlayStation 2 systems, refer to the setup instructions supplied with your system.
controller port 2
|. Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual.
2. Make sure the MAIN POWER switch (located at the back of the console) is turned ON.
4. Press the RESET button. When the power indicator lights up, press the OPEN button and the disc tray will open.
4. Place the Def Jam® Fight For NY™ disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close.
5. Attach game controllers and other peripherals, as appropriate.
6. Follow on-screen instructions and refer to this manual for information on using the software.
NOYE: Up to four players can play Def Jam: Fight for NY by using the Multitap (for
PlayStation®2) inserted into controller port 2. Def Jam: Fight for NY does not support the
multitap when inserted in controller port 1.
NOVE: During Multi-player gameplay, Player 1’s controller must be inserted in controller
port 1. Players 2-4 must have their controllers inserted into the multitap connected to controller port 2.
controller port1 = Player 1 controller port 2-A = Player 2 controller port 2-B = Player 3 controller port 2-C = Player 4 controller port 2-D = Not Active
COMMAND REFERENCE
DUALSHOCK’2 ANALOG CONTROLLER CONFIGURATIONS
L2 button R2 button L1 button a . | eres R11 button
4 | : SONY A ety & directional buttons ————++ rene (> OQ © (D- buttons) o x left analog stick (L3 button y when pushed down) / SS SELECT button A\ button ANALOG mode button O button START button X button right analog stick (R3 button when pushed down) (1 button ] —————_++—— multitap connector | | | (for PlayStation®2) RFI filter ja (iti MEMORY CARD slot A Sanna! oe {77 MEMORY CARD slot D controller port A————————’- { > a controller port D MULTITAP controller port B ss | controller port C { > Oo p MEMORY CARD slot B ——--+--+. j tH MEMORY CARD slot C
NOYE: multitap is only supported when connected to controller port 2.
COMPLETE CONTROLS
_ Listen up. The only way to own the streets is to learn the controls, so pay attention. - 5
” MENU CONTROLS
Highlight menu items D-button % Cycle choices/Move sliders D-button <> Select/Go to next screen € button Return to previous screen ® button
GAMEPLAY ~
Opponent targeting | , | (multi-character ce a5 matches only) Strong attaCk sss 4 ‘ Block
modifier Kick/Get and use weapon
Punch/Get and use weapon
Run
Move fightel —_ Vz SZ Grapple/Throw/ Pick up
Taunt/Blaze (see below) BLAZIN’
When your Momentum Stamina meter (see p. 6) is full, it’s time to put a beating on somebody. Press the right analog stick in any direction to activate the Blaze, then grab your opponent and press the right analog stick again to turn the lights out.
FIGHTING FROM THE GROUND
Rising attack—press to kick your © Block—press while on the ground or
opponent as you rise to your feet — while rising to shut down an attack Rising attack—press to punch your ‘opponent as you rise to your feet
Roll and up—press the © button at the same time you move the left analog stick
Stand up—press the © button or left analog stick any direction
| c Scramble back and up—while on | = the ground press the © button at the A\ 4 \ same time you press the left analog \ stick toward your fighter’s head Grapple attack—press to grapple your opponent from the ground
eS
Iy’s ON
In the underground, fists speak louder than words. Get your brawl on from the Main
menu. Create a fighter and & : rf & let him loose on the Choose from nine Unlock characters underground (see p. 7) skull-bashing Battle and venues
modes (see p. 10)
MAIN ME AU
Enter a cheat code to unlock music and rewards
Pick the tracks that
make you want to
bash someone’s
| face in
Choose your fea —— Findiout aig difficulty, set up the . FIGHIERS mo VENUES gt a a
audio, and delete User IDs
the right to talk smack
NAIN NENY mea
PLAYING THE GAME
It’s about to go down. Knuckle up and get ready for some hardcore action.
| Health meter
Momentum Stamina meter: (see p. 6)
Usable object
The fighters
MOMENTUM STAMINA METER | na Fill this meter all the way and you'll be able to unleash hat gta = ie ae i from another fighter, onent. Be careful because if you run away 5s es drops quickly. You can regain your momentum by standing your ground.
Drained momentum a ———_—) FIGHTING STYLES
Each of the five fighting styles has its Specific advantages. You get to pick one right off the bat. Hit Stapleton Athletics (p. 8) to add other Styles and moves to your repertoire. Here’s a description of each type of fighter.
Street Fighters
They might not be the Most disciplined fighters, but with their powerful punches and kicks, street fighters can be some of the most dangerous, Their Haymaker is the most destructive attack in the Circuit.
Kickboxers
The name says it all. Getting kicked by a kickboxer is like getting smacked with an aluminum bat. In close, they use their deadly clinch Maneuvers to grab opponents and unleash a flurry of elbow, fist, knee, and leg strikes,
Martial Arts
What these agile fighters lack in Power, they make up for with insane quickness. They are masters of the environment and can use anything around them like walls, posts, fences, and speakers to let loose
an unpredictable knockout blow.
Wrestling
A combination of showmanship wrestling and technical grappling, these powerful fighters use their incredible upper body strength to bring the pain with throws and body slams. Even though they are kind of slow and Susceptible to quick Strikes, they are extremely deadly in tight situations, and their grappling abilities are the most lethal in the game.
a Submissions Pe | These guys wear down Specific body parts to leave opponents open ri to painful submission attacks. Although not the fastest or most agile fighters, they use power and an arsenal of joint attacks, locks, and holds to make their Opponents scream for their mommies.
GAME MODES
Create a fighter and take him to the top in Story mode, or get right into the action with up to four players in one of the Battle modes.
Story Mode
Ready to see if you have what it takes to survive the underground hip hop fight circuit? Remember, trust no one and stay true to what matters: money, power, and respect. The story starts when you bust D-Mob out of police custody.
SKETCH ARTIST
This is where you pick your character for the story. You can either choose a fighter from the lineup or use the Five-0’s sketch artist to create a brawler exactly how you want him to be. Your first fighting style is free—you have to work for the rest.
TUTORIAL
Before you can hang with D-Mob and his crew, you have to prove your skills by whipping up on one of the fighters in their arsenal—House. Follow the on-screen instructions to show you’ve got what it takes to represent.
THE CRIB
} MAP ‘ ~ Use the map to get where you nee! to go—like Stingray’s Barbershop,
Stapleton Athletics, an Steetwear. You'll also use the fight venues.
d Syndicate Urban the map to visit
STAPLETON qAiLeTics
Increase your skills and learn new fighting styles and moves in the gym. Your trainer, Henry Rollins, is on hand to teach you all you need to know to stay ahead of all the other fighters. It costs serious development points to increase your skills or to purchase another fighting style, so use them wisely. All of your attributes except charisma can be upgraded at Stapleton Athletics.
SL JACOB & Co.
The fastest way to start looking like somebody important is to visit the jeweler to the stars, Jacob. For the right price, he'll hook you up with the perfect piece of jewelry to let everyone know that you're no chump. When you're in the market for status, remember that visiting Jacob is the best way to increase your charisma.
Ba Roursncsuy i BARBER SHOP Visit the barbershop and let Stingray switch up your look. From the color and style of your do to the
hair on your face, Stingray is a master of style. You have to visit the barbershop every time you want to change your hairstyle.
iN i. *SUS* ‘THE SYNDICATE URBAN STREETWEAR
The only thing as important as how you fight is how you look. Visit this shop often to keep up on the latest urban fashions and to pimp yourself out with hot new gear.
MANNY:S TATS
What's a fighter without ink? As you progress through the story, you'll unlock a variety of styles and patterns of tattoos that will go a long way in helping you win over the crowds.
OPTIONS
Set the game up how i
— you want it by °
choosing the gameplay difficulty, turning , ie vibration ON/OFF, and more.
ST TROPHIES €ep tra Ck of your accomplish is
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ophie : ee thr Tihaut ertain challenge
WARDROBE
You can't expect to ladies if you keep wearing threads. Buy new
the mirror next to how fly you Jook in them.
impress the the same old
oe G MESSAGE CENTER
The message © is the central location for all
ter your
incoming voice and text messages crib, you'll be notified if you have any new messages ut or yOu might miss some
Make sure you check them 0
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Battle Mode
There are nine different types of battles you can engage in. Each one lets you get right
One On One Team Match
Free For All Window Match Subway Match Demolition Match Inferno Match Cage Match
Ring Out Match
into the action so you can start knocking fools out.
One-on-one match with any two unlocked fighters.
Two-on-two match where all four fighters are active in the match at all times.
Three or four player match without teams—the last player standing wins.
One-on-one match where the goal is to throw your opponent out of Crow's office window.
One-on-one match where the goal is to throw your opponent in front of an oncoming subway train.
One-on-one match where you win by completely destroying two sections of your opponent's SUV.
One-on-one match at Inferno Warehouse, where you'll light your opponent up in a ring of fire.
One-on-one cage match at Club Murder, where the last man standing wins.
One-on-one match at the Dragon House, where you can win by you forcing your opponent out of the ring.
To begin a battle, select the type of match you want to begin. If applicable, choose the rules that will be used to settle the fight and then pick the fighters and the venue—f the location is not predetermined.
NOYE: In any battle, you can create a new User ID, select a previously created User ID, or fight without using a User ID.
REWARDS
Rewards points are accumulated each time you win a battle. Use these points to unlock characters and venues in the Unlock Rewards section of the Main menu.
FIGHTING HINTS AND TIPS
Here are some hints for each fighting style that will help you to become an unstoppable pain-generating machine.
Martial Arts: Use your speed to attack quickly. Build momentum by using combos and then hit your opponent with a Blazin’ move. Use objects in the environment to attack your opponent and knock him out.
Street Fighting: Street fighters are built for offense, so attack aggressively and go for the early win. When an opportunity presents itself, use the Haymaker to go for the knuckout.
Wrestling: When using a wrestler you want to defend against punches and kicks, and go for grapple attacks. Close the distance and make your opponent block by throwing strikes, then go for the grapple. The key to victory for wrestlers is to use their grapple attacks; specifically their hard grapple attack.
Kickboxing: Like the name suggests, the way to win with a kickboxer is to use powerful kicks. Wear your opponent down with hard kicks and work your way in for a clinch move. Once in the clinch, punish your opponent with any combination of strikes you can think of.
Submissions: The key to victory for submissions fighters is to pick a body part on your Opponent and continually attack it. Once it is weak enough, go for the tap out and make your opponent submit.
SAYING AND LOADING
You have a long road ahead of you. Don’t forget to save your progress. A memory card (8MB) (for PlayStation®2) is required to save a User ID and an Options file.
e After every match, your progress is saved to your memory card if you have Autosave enabled. You can turn Autosave ON/OFF in Options.
e You can save up to eight User IDs to a memory card. You can also copy User IDs from a memory card and save them to another memory card via the Options menu.
The game’s Autoload feature automatically loads your saved information upon boot up. If you have memory cards connected to more than one MEMORY CARD slot, Autoload loads the information from the memory card in the lowest MEMORY CARD slot. There are two
~ types of saved files in the game:
OPTIONS FILE Contains all global settings and rewards, including unlocked venues, fighters, songs, and reward points. * USER ID FILE Contains all personal user information, including record, Story mode progress, created fighter, unlocked/owned items, and trophies.
e When you have Autosave disabled, make sure you load your Options file from the Main menu, or you run the risk of overwriting your previously saved information.
rm: 8 - || -
LIMITED 90-DAY WARRANTY
Electronic Arts Limited Warranty
Electronic Arts warrants to the original purchaser of this product that the recording medium on which the software program(s) are recorded (the “Recording Medium”) and the documentation that is included with this product (the “Manual”) are free from defects in materials and workmanship for a period of 90 days from the date of purchase. If the Recording Medium or the Manual is found to be defective within 90 days from the date of purchase, Electronic Arts agrees to replace the Recording Medium or Manual free of charge upon receipt of the Recording Medium or Manual at its service center, postage paid, with proof of purchase. This warranty is limited to the Recording Medium containing the software program and the Manual that were originally provided by Electronic Arts. This warranty shall not be applicable and shall be void if, in the judgment of Electronic Arts, the defect has arisen through abuse, mistreatment or neglect.
This limited warranty is in lieu of all other warranties, whether oral or written, express or implied, including any warranty of merchantability or fitness for a particular purpose, and no other representation of any nature shall be binding on or obligate Electronic Arts. If any such warranties are incapable of exclusion, then such warranties applicable to this product, including implied warranties of merchantability and fitness for
a particular purpose, are limited to the 90-day period described above. In no event will Electronic Arts be liable for any special, incidental, or consequential damages resulting from possession, use or malfunction of this Electronic Arts product, including damage to property, and to the extent permitted by law, damages for personal injury, even if Electronic Arts has been advised of the possibility of such damages. Some states do not allow limitation as to how long an implied warranty lasts and/or exclusions or limitation of incidental or consequential damages so the above limitations and/or exclusion of liability may not apply to you. In such jurisdictions, the Electronic Arts’ liability shall be limited to the fullest extent permitted by law. This warranty gives you specific rights. You may also have other rights that vary from state to state.
RETURNS WITHIN THE 90-DAY WARRANTY PERIOD
Please return the product along with (1) a copy of the original sales receipt, showing the date of purchase, (2) a brief description of the difficulty you are experiencing and (3) your name, address and phone number to the address below and Electronic Arts will mail a replacement Recording Medium and/or Manual to you.
If the product was damaged through misuse or accident, this 90-day warranty is rendered void and you will need to follow the instructions for returns after the 90-day warranty period. We strongly recommend that you send your product using a traceable delivery method. Electronic Arts is not responsible for products not in its possession.
RETURNS AFTER THE 90-DAY WARRANTY PERIOD
If the defect in the Recording Medium or Manual resulted from abuse, mistreatment or neglect, or if the Recording Medium or Manual is found to be defective after 90 days from the date of purchase, please return the product along with (1) a check or money order for $15.00 made payable to Electronic Arts, (2) a brief description of the difficulty you are experiencing and (3) your name, address and phone number to the address below, and Electronic Arts will mail a replacement Recording Medium and/or Manual to you. We strongly recommend that you send your product using a traceable delivery method. Electronic Arts is not responsible for products not in its possession.
EA Warranty Contact Info E-mail and Website: http://techsupport.ea.com Phone: (650) 628-1900
EA Warranty Mailing Address Electronic Arts Customer Warranty
P.0. Box 9025
Redwood City, CA 94063-9025
NOTICE
Electronic Arts reserves the right to make improvements in the product described in this manual at anytime and without notice. This manual and the product described in this manual are copyrighted. All rights reserved. No part of this manual may be copied, reproduced, translated, or reduced to any electronic medium or machine readable form without prior written consent of Electronic Arts, P.0. Box 9025, Redwood City, California 94063-9025.
TECHNICAL SUPPORT—f you need technical assistance with this product, call us at (650) 628-4322. No hints or codes are available from (650) 628-4322.
Technical Support Contact Info E-mail and Website: http://techsupport.ea.com
Mailing Address: Electronic Arts Technical Support PO Box 9025 Redwood City CA 94063-9025
If you live outside of the United States, you can contact one of our other offices.
In Australia, contact: In the United Kingdom, contact: Electronic Arts Pty. Ltd. Electronic Arts Ltd. P.0. Box 432 P.O. Box 181 Southport Qld 4215, Australia Chertsey, KT16 OYL, UK Phone (0870) 2432435
In Australia: For Technical Support and Game Hints and Tips, phone the EA HOTLINE: 1 902 261 600 (95 cents per min.) CTS 7 days a week 10 AM-8 PM. If you are under 18 years of age parental consent required.
Software and Documentation © 2004 Electronic Arts Inc. Electronic Arts, EA, EA GAMES and the EA GAMES logo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All Rights Reserved. Def Jam® and Fight For NY™ and all associated logos and marks are used under license from DJR Holdings, LLC and Simcoh, LLC. Phat Farm™ is used under license from Phat Fashions, LLC. Def Jam artists appear courtesy of The Island Def Jam Music Group. Developed by AKI Corporation. Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories. THX is a trademark or registered trademark of THX Ltd. All other trademarks are the property of their respective owners. EA GAMES” is an Electronic Arts™ brand.
HX
Se
CERTIFIED GAME
A THX Certified Game is your assurance of consistent and optimal sound and picture performance. This game title was developed in a studio that meets THX’s stringent reference standards for acoustical and visual performance, letting you enjoy the best in sound and picture playback.
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